Redstone on upside-down pistons doesn't consistently copy
athompson673 opened this issue ยท 1 comments
WorldEdit Version
7.2.11-beta-01+6200-0877589
Platform Version
fabric-loader-0.14.8-1.19
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Redstone placed on the back face of an upside-down piston is incorrectly placed. I assume what's going on is that either the piston is placed first, then the redstone is successfully placed, or the redstone is placed first and then pops into an item when the piston is placed.
The issue occurs with //stack
, //move
, and //paste
(likely others that place blocks based on a template as well...)
Expected Behavior
Place the piston and the redstone without it breaking
Reproduction Steps
- place down facing piston
- place redstone dust on top
- select region using wand or pos commands
- duplicate selection using
//stack
Anything Else?
I discovered this issue on MC version 1.18.2 Fabric version 0.14.8 WorldEdit verison 7.2.10+1742f98 and created an instance of 1.19 to also test using the most recent beta.