WorldEdit

WorldEdit

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Replace randomly a block in a region

Alvaro203204 opened this issue ยท 2 comments

commented

The Problem

It will be very helpful a feature that allows the user to replace a randomly certain of blocks and keep the others, now you can do it with //replace %10 air for example an this will replace the 10% of blocks but if you try to make something like //replace %10#solid air isn't going to work properly.

A Solution

I suggest adding the feature to allow to use tags to replace the 10% of solid blocks for example like I explained in The Problem part. (//replace %10#solid air)

Alternatives

No response

Anything Else?

No response

commented

Read the docs page on masks, it covers how to combine masks

commented

I tried with maks and combining them but I can't find a solution so I thinked that isn't maked.