//perf off causes ghost blocks to be created on operations
zombachu opened this issue ยท 0 comments
WorldEdit Version
7.3.0-beta-02+e11f161
Platform Version
git-Paper-246 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: c1ac983)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Doing //perf off
causes subsequent operations to create ghost blocks (//paste
, //set
, etc.)
Expected Behavior
No ghost blocks
Reproduction Steps
//perf off
- Try another command
- Encounter ghost blocks (reloading the chunk shows the operation was successful in the world)
Anything Else?
After doing //perf off
, clicking to enable Entity AI fixes the ghost block issue. Interestingly, going the other way and starting from //perf on
-> clicking to disable Entity AI does not cause the bug.