WorldEdit

WorldEdit

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/locate command issue

Atten007 opened this issue ยท 0 comments

commented

WorldEdit Version

7.2.16

Platform Version

PaperMC build 261 for Minecraft 1.20.2.

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Hello folks,

I have my own PaperMC server with current WorldEdit 7.2.16 installed. Every time when I try to locate a structure or a biome with the /locate command, it only shows something like "Compass reset to spawn". I already found out why it occurs: WorldEdit has also a built-in /locate command, which overlaps with the default Minecraft /locate command. It may be nice when the /locate command from WorldEdit could be renamed to something like /welocate, this would make more sense for me.

Expected Behavior

I wanted the /locate command to be able to find structures and biomes, just like in the normal, unmodified game.

Reproduction Steps

  1. Open the chat
  2. Type in /locate
  3. It'll show "Compass reset to spawn" instead of "The next Minecraft:... is on ~ ~ ~ "

Anything Else?

None.