//perf on still won't connect glass pains to adjacent solid blocks.
DNAmaster10 opened this issue ยท 7 comments
WorldEdit Version
7.3.0 beta 2
Platform Version
Paper-318
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
When //set ing or //replace ing for blocks which connect to solid blocks, even with all perf options on, walls, glass panes etc don't connect to bordering solid blocks.
Expected Behavior
Glass panes, walls etc should connect to solid blocks when set or replaced with all perf settings on.
Reproduction Steps
Place two blocks at least one block apart, turn perf on, try to set the air block in-between the blocks to glass_pane. It won't connect.
Anything Else?
No response
Hi I also had this problem. Your having the issue because of a variety of reasons. I found that the best approach is to just replace the pannels by hand, or maybe its possible to edit the .region files of the world somehow. I'm not a developer so sorry if this is not the info you needed.
From my testing it's behaving the same as it does when I place blocks by hand, so I don't think there's anything wrong here? Yes it's not always connecting to blocks, but panes don't seem to naturally connect to all blocks
From my testing it's behaving the same as it does when I place blocks by hand, so I don't think there's anything wrong here? Yes it's not always connecting to blocks, but panes don't seem to naturally connect to all blocks
Sorry! We're using 1.20.2 as of now. The issue is happening for all blocks, not just some. Is there any additional information I should provide, such as screenshot attachments?
As a quick update here, testing with WorldEdit 7.3.0 Beta 4 still seems to produce the same issue.