Reload command loses references to WE commands
shrimpwagon opened this issue ยท 3 comments
WorldEdit Version
Forge-Official(7.2.5-57d5ac9)
Platform Version
Forge-1.16.5
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Sorry I did lie about the confirmations. Yes, I'm using old version only because I'm getting this to work with Pixelmon (Forge 1.16.5). When running the /reload
command all of the WE commands are lost.
Expected Behavior
After running /reload
the WE commands should remain.
Reproduction Steps
- Just do
/reload
command
Anything Else?
Sorry for submitting issue on older version but I was hoping it can be fixed because of integrating with Pixelmon
@octylFractal Understand. Is there a work-around without having to reload game?