//forest, /forestgen, /brush forest not working correctly
frederikvonand opened this issue ยท 1 comments
WorldEdit Version
7.3.0
Platform Version
WorldEdit 7.3.0 (Forge/Fabric for MC 1.20.4)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
When using the command /brush forest junglebush, jungle bushes are produced, but not containing any type of tree log/wood inside, thus making the leaves decay.
When i try using //forest or /forestgen with junglebush, the same thing happens. If i do jungle, small_jungle or randjungle, only a few pieces of logs/wood spawns, making the tree half in size and the leaves decay.
Expected Behavior
In previous versions, /brush forest would create jungle bushes with logs/wood inside, and trees with the correct amount of logs/wood.
The same for //forest and /forestgen
Reproduction Steps
- Do /brush forest cyl jungle_bush
- Right-click on grass block
Anything Else?
No response
Duplicate of #2508