WorldEdit

WorldEdit

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//forest, /forestgen, /brush forest not working correctly

frederikvonand opened this issue ยท 1 comments

commented

WorldEdit Version

7.3.0

Platform Version

WorldEdit 7.3.0 (Forge/Fabric for MC 1.20.4)

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

When using the command /brush forest junglebush, jungle bushes are produced, but not containing any type of tree log/wood inside, thus making the leaves decay.

When i try using //forest or /forestgen with junglebush, the same thing happens. If i do jungle, small_jungle or randjungle, only a few pieces of logs/wood spawns, making the tree half in size and the leaves decay.

Expected Behavior

In previous versions, /brush forest would create jungle bushes with logs/wood inside, and trees with the correct amount of logs/wood.
The same for //forest and /forestgen

Reproduction Steps

  1. Do /brush forest cyl jungle_bush
  2. Right-click on grass block

Anything Else?

No response

commented

Duplicate of #2508