//count command should respect block limits
DNAmaster10 opened this issue ยท 0 comments
The Problem
Currently, the //count
command does not respect block limits. This is fine for smaller counts, but executing the command over a very large region can create serious performance issues, and in some cases crash the server.
A Solution
It would be nice if the //count
command respected block limits imposed on other world edits.
Alternatives
Currently, disabling access to the //count
command is a workaround.
It could be possible to have a separate block limit for the //count command, but this may add extra complexity which is not needed.
Anything Else?
Complex counts in particular can be extremely taxing.
For example //count dirt
has less of a performance impact than //count air,dirt,sand,water
.