WorldEdit

WorldEdit

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//perf on does not work when pasting connectable blocks

DNAmaster10 opened this issue ยท 1 comments

commented

WorldEdit Version

7.3.4 & 7.3.5 Bukkit

Platform Version

paper-1.20.6-148

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

When pasting connectable blocks, which includes blocks such as glass panes, walls and fences, they do not connect to other solid blocks, even after running //perf on.
image
2024-07-13_22 42 38

Expected Behavior

What should instead happen is that these connectable blocks should connect to all adjacent solid blocks.
2024-07-13_22 43 16

Reproduction Steps

  1. Build two columns of a solid block (such as stone)
  2. Select the region within these two colums
  3. Run //perf on
  4. Run //set glass_pane or //replace air oak_fence on the region
  5. You should notice that any connectable block you place within the region will not connect to other solid blocks.

Anything Else?

Running the new //update command over the region does actually seem to fix the blocks which are not correctly connected.

Placing by hand still connects the blocks properly.

I've been able to reproduce this issue on multiple servers.

commented

This issue has been automatically marked as stale because it has not been fully confirmed. It will be closed if no further activity occurs. Thank you for your contributions.