WorldEdit

WorldEdit

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Changing single-player worlds results in non-functional executor

octylFractal opened this issue ยท 0 comments

commented

WorldEdit Version

7.3.5

Platform Version

N/A

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

The WorldEdit executor is shutdown in stop-server because of #2570

This causes the executor to become non-functional in future servers in the same process, i.e. other single-player worlds.

Expected Behavior

No loss of functionality when switching worlds.

Reproduction Steps

  1. Load a world.
  2. Exit it.
  3. Load a world again.
  4. Try to //paste something.

Anything Else?

No response