Changing single-player worlds results in non-functional executor
octylFractal opened this issue ยท 0 comments
WorldEdit Version
7.3.5
Platform Version
N/A
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
The WorldEdit executor is shutdown in stop-server because of #2570
This causes the executor to become non-functional in future servers in the same process, i.e. other single-player worlds.
Expected Behavior
No loss of functionality when switching worlds.
Reproduction Steps
- Load a world.
- Exit it.
- Load a world again.
- Try to //paste something.
Anything Else?
No response