WorldEdit

WorldEdit

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Rails do not rotate when rotating a schematic

LaserSlime opened this issue ยท 1 comments

commented

WorldEdit Version

7.3.8

Platform Version

Paper 1.21.1-131-ver/1.21.1@84281ce (2024-10-31T17:43:44Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT)

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

When using Clipboard#transform in the api to rotate a schematic, rails in that schematic don't rotate accordingly.
(Same happens when using //rotate command to rotate it in the clipboard)

Expected Behavior

Rails should rotate with the rest of the schematic instead of keeping their rotation.

Reproduction Steps

  1. Save a schematic with rails in it
  2. Load it into the clipboard
  3. Rotate it by 90 degrees (//rotate 90)
  4. Paste it
  5. See how the rail rotation hasn't changed according to the rotation

Anything Else?

No response

commented

This issue has been automatically marked as stale because it has not been fully confirmed. It will be closed if no further activity occurs. Thank you for your contributions.