WorldEdit

WorldEdit

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Using //chunk and //regen stops chunk loading (client side)

LadyCailinBot opened this issue ยท 4 comments

commented

WORLDEDIT-2207 - Reported by TNTUP

Well I have that issue since I use 1.3.2 dev builds of bukkit and when I do //chunk and //regen, the chunk is regenerated, but if you go far away, the chunk stops loading. though there's no lag chat. Someone said on IRC it cleared entities, plus me. I can provide more proof if needed or a video.

Steps to reproduce it:

Select an region, Try to select 2x2 chunks, Go inside, then do //chunk -s and //regen.
Then, walk far away and you'll notice the chunks doesn't load.

As I know, I think it regen'd entities, meaning it clears out entities (player too).

commented

Comment by sk89q

Is it still broken if you rejoin?

commented

Comment by Dark_Arc

I can confirm, and in my findings yes sk.

commented

Comment by TNTUP

Relogging fixes the problem. Because it clears entities, including you. So, relogging fixes it.

commented

Comment by Richard.Sparrow

This is fixed after a relog until you use it again, Keep having to relog everytime I use the //regen command.