WorldEdit griefing problem in a creative plot world (PlotMe)
LadyCailinBot opened this issue ยท 9 comments
WORLDEDIT-2372 - Reported by Ward.Slager
I was playing on the server, and did some worldediting on my own plot. Then a friend TRIED to ad me to his plot, because he didn't have worldedit permissions (i'm a donator). I helped him to build a wall around his house with //wall
With the wooden axe left clicked on his plot and i set a position. When i tried to set the other position it didn't work because i couldn't destroy block (i wasn't added yet). I thought both positions were set correct at his plot, but that wasn't. Then he added me. I did //walls 98 and saw something wasn't right:
X = plots i can build on
O = plots i can't build on
- = plots where the //walls command griefed
|O|O|O|O|O|O|O|O|
|O|X|+|+|+|+|+|O|
|O|+|O|O|O|O|+|O|
|O|+|O|O|O|O|+|O|
|O|+|O|O|O|O|+|O|
|O|+|+|+|+|+|X|O|
|O|O|O|O|O|O|O|O|
The first pos was on one of my plots, the second pos was on another plot far away. When i did //walls the wall was build over other plots, griefed some shit, and left the owners/admins/mods confused.
I tried to do //undo but the undo only worked on my own plots... :-(
The server where it happened is a multiworld server, but i guess that doesn't matter.
I'm going to inform the PlotMe developer about this problem.
Comment by Ward.Slager
Update
The admins removed the walls over the plots. Nearly everthing is normal except that the boundarys f plots are missing 1 block (stone slab) at the point where the wall was.
Comment by wizjany
This is neither PlotMe's nor WorldEdit's problem. Server admins should know better.
edit: Ok this is plotme's problem, since they claim to support this shit
Comment by Ward.Slager
Thats right, i posted the link to this at there Bukkit dev post
Comment by zachbora
Sorry about that, I don't know why he didn't report this to me.
Comment by zachbora
As I thought, they are running a custom build of PlotMe called MiPlots which introduced the issue.
Comment by zachbora
Well, unless you can provide the source it can't be confirmed 100%. I myself am unable to reproduce it.