WorldEdit

WorldEdit

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//flip not working properly

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WORLDEDIT-2572 - Reported by Aedesius

Pretty simple problem: using //flip or //flip me causes the region to flip along the axis parallel to your facing, rather than perpendicular.

Running 1.4.6 bukkit with the fix at: http://build.sk89q.com/job/WorldEdit%20-%201.4.6%20Compatible/.