New command to alter the axis used by some other commands
Tenebrous opened this issue ยท 1 comments
This would change the axis being used when:
- generating cylinders (thereby solving #46)
- generating pyramids (#47)
- generating hemispheres (#63)
- drawing images with draw.js (thereby solving #56)
- rotating the clipboard
You'd have to specify which axis to use, of course.
Example 1:
- "//axis n" - use the axis pointing north
If you then did a //rotate, it would rotate the clipboard around the axis specified.
Example 2:
For some commands (well, mainly just draw.js at the moment), you would also have to specify which way was at 0 degrees around the axis:
- "//axis n e" - use the axis pointing north (so south is negative, north is positive) with east being where 0 degrees is.
If you used draw.js after "//axis n e", the image would have it's top to the north, it's bottom to the south, it's left to the west and it's right to the east - it'd be like you were specifying where the top-left of the image would appear.