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//restore reports success but does not restore actual content from snapshot

LadyCailinBot opened this issue ยท 4 comments

commented

WORLDEDIT-2684 - Reported by Geoff.Wilson

This is a bit of a strange issue, when using //restore command on a defined region the data restored is not from the snapshot in question, despite the command reporting a success message. It is perhaps best explained in images.

snapshot.png is the world folder used for the snapshot, simply loaded into another server to check the data was correct.
before.png is the world we are attempting restore, pre //restore command
after.png is the world after we issue //restore. expecting it to use the snapshot data (so the world wouldn't actually change)

I have test this on a piece of world that has never changed, by knocking out a single block and restoring it restores the block as expected.

commented

Comment by wizjany

so..your snapshot is broken or your world is broken? what did you test "on a piece of world that has never changed"?

commented

Comment by Geoff.Wilson

The snapshot data is valid. The //restore command reports success, but is not actually restoring data from the snapshot. See "before.png" and "after.png", the grass blocks are restored, but the snapshot has wool blocks in that location.

commented

Comment by wizjany

but it worked fine elsewhere

commented

Comment by Geoff.Wilson

it only works on land that has never been altered before. On any area that has been modified the data restore is always incorrect.