Ellipsoid (and sphere) selection bug.
LadyCailinBot opened this issue ยท 1 comments
WORLDEDIT-2968 - Reported by SupaHam
When a session activates a secondary selection while using the Ellipsoid (and sphere) selection tool while not having a first selection point, WorldEdit defines the session's first selection point as x: 0, y: 0, z: 0. This is really an issue to clients who use the CUI mod, the further away the client is from the default first selection point the more fps lag the client is likely to experience. I think a simple check to see if the session has actually set the first selection point before allowing the session to set the secondary selection point would suffice.
Comment by PseudoKnight
This happened to me the other day when I didn't have WE CUI installed and I didn't notice. (thanks 1.7 ;)) It made a huge 400 radius selection since I was 400 blocks out from (0, 0). However, while it lagged out the server for a while when I ran the set command, nothing happened. No blocks were changed. There was nothing to undo. Thought that was a curious byproduct.