WorldEdit

WorldEdit

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Ability to regen without generating trees

LadyCailinBot opened this issue ยท 2 comments

commented

WORLDEDIT-3020 - Reported by chaseoes

I would like the ability to //regen an area without being populated with trees (this makes the most sense as a flag).

This is because whenever I //regen an area with trees the ones on the edge of the selection usually get cut off and they have to be manually destroyed or fixed.

commented

Comment by sk89q

May not be (easily) possible because we just ask Bukkit to give us a new chunk, which also involves tree generation and all of that.

commented

This is not feasible at all, world generation is complex and ever changing, just regenerating is enough work as is.

Use //replace ##logs,##leaves air to clear out trees after a //regen.