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In /butcher command, armor stands are classified as aggresive mobs?

LadyCailinBot opened this issue ยท 6 comments

commented

WORLDEDIT-3208 - Reported by Simon.Teague

So I'm running the latest version (6.0), and I've found a somewhat unusual bug. When players type the /butcher command, all armor stands are also removed as if they were an aggresive mob?

Please fix this ASAP, as it's causing chaos on our servers.

commented

Comment by PseudoKnight

It's because armor stands were classed as a Living Entity by Spigot. So I imagine a lot of plugins will have to have special handling for it if they otherwise treat living entities genericly.

This is a reason why I discouraged my moderators from over-using the //butcher command. When passive animals became persistent, it killed those. When named mobs came out, it killed those. (etc) It handles things pretty well now, but things like this WILL happen on updates. Keep your mods informed and all should be good.

commented

Comment by Simon.Teague

@PseudoKnight Thanks for the heads up, but the issue is that players are able to use this command on my server on a limited radius. Can you add some sort of whitelist option?

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Comment by PseudoKnight

As you say, it's a bug. It'll be fixed by someone. I was just giving some context for your sake.

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Comment by Simon.Teague

@PseudoKnight Ah, my apologies! I thought you meant it wasn't going to be fixed. :p

Thanks for all the info! :-)

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Comment by pilot4815

@Simon.Teague this was reported on the 5th and accepted about a day after as a bug

http://youtrack.sk89q.com/issue/WORLDEDIT-3204

commented

Comment by val59000

Still ocurring