WorldEdit

WorldEdit

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Pasting a schematic in WorldEdit 6 can cause some blocks to pop as items

LadyCailinBot opened this issue · 1 comments

commented

WORLDEDIT-3218 - Reported by ridddle

Steps to reproduce:

  1. Save a village as a schematic. Here is one: https://www.dropbox.com/s/lj8ht8dftu51oh2/Village_00.schematic?dl=0
  2. Paste it. Everything works.
  3. Paste it again. Doors, crops, torches will pop out as item entities.

Or

  1. Rotate schematic before pasting by 90° or 270°
  2. Paste it. Droors, crops and torches will pop out as item entities.

In WorldEdit 5.9 we avoided the issue programatically by doing this:

EditSession editSession = new EditSession(new BukkitWorld(placement.getWorld()), -1);

editSession.enableQueue();
localSession.getClipboard().place(editSession, middle, ignoreAir);
editSession.flushQueue();

This however stopped working for WorldEdit 6.

commented

Comment by leasoncre

i have the same issue with WE v6.
plugin does not rotate FACING metadata for entities/blocks with facing dependencies. Stairs rotate with clipboard though :)

'pops' everything on cut/undo everytime, paste when rotated