WorldEdit

WorldEdit

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//fill prefers radius over depth

LadyCailinBot opened this issue ยท 0 comments

commented

WORLDEDIT-3222 - Reported by redstonesheep

Using /fill stone 10 1 will create a plate of 1 height and the proper radius of 10.
However, using //fill stone 1 10 will create a bowl with a radius of 1 and also a height of 1.

I understand why this happens, but I would have expected it to create a cylinder with radius 1 and height 10.

I'm not sure if this is intentional or a bug.