WorldEdit

WorldEdit

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//Setbiome /biomelist (we bukkit 6.0)

LadyCailinBot opened this issue ยท 23 comments

commented

WORLDEDIT-3236 - Reported by Cronosus

setting biome only says:
"For parameter 'basebiome': Can't recognize biome type 'Desert'
-- use /biomelist to list available types
Usage: //setbiome "

and under /biomelist is nothing
no error logs

Server Cauldron 1.7.10
modded (BoP,Forestry,IC2)

bug or still not implemented?
Thanks in advance

commented

Comment by sk89q

Just the server.

As for the error, that's strange. I'll have to look into it.

Where did you get the version, curiously?

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Comment by Cronosus

here: http://builds.enginehub.org/job/worldedit-forge/6402
worldedit-forge-6.0.0-SNAPSHOT.jar

commented

Comment by Cronosus

ah.. i try now with _shadow version and works... thanks again
edit: but now i have this error in console when i use //regen: http://pastebin.com/QnRhijqP

commented

Comment by sk89q

The builds on worldedit-forge are actually old.

The main builds at http://builds.enginehub.org/job/worldedit contain more up to date Forge versions.

However, I recommend downloads from http://minecraft.curseforge.com/mc-mods/225608-worldedit

As for //regen, that is a known issue with WE Forge on Cauldron and I don't have a fix yet. Everything else works fine though.

commented

Comment by VergilPrime

Appears to be broken for me as well, I'm running Spigot 1.8

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Comment by VergilPrime

CommandHelper functions to set the biome still work.

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Comment by kryldost

It's an extremely intermittent bug. Sometime it works fine and sometime it doesnt. The bug breaks everything in the biome options. The bug also brings problems with signs, commandblock, chests as they do not retain the content. Server reset do not fix the problem! So far only waiting seemed to do the trick. My staff team isn't sure what can possibly fix it or where the problem is comming from. They deducted it breaks when it gets outdated, maybe that's just it :)

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Comment by wizjany

sounds like you're running outdated/mismatching versions. worldedit should give you a warning during startup that certain things won't work if that's the case.

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Comment by wizjany

closed due to age and non-reproducibility on matching versions. say something if there's still an issue.

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Comment by CraigBrian

I'm having the SAME issue with WorldEdit6 with Cauldron server running Cauldron-MCPC-Plus version git-Cauldron-MCPC-Plus-1.7.10-1.1307.06.218 (MC: 1.7.10) (Implementing API version 1.7.10-R0.1-SNAPSHOT)
running Pixelmon and I need WorldEdit6 WorldEdit5 is not compatible with some of thep lugins I have and require but WorldEdit5 does work.

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Comment by wizjany

have you tried installing forge + bukkit versions as noted above?
pastebin your server log

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Comment by CraigBrian

Sorry I forgot to mention I was running the WorldEdit 6.0 plugin not a mod
I just updated to WorldEdit 6.1 and treid worldedit-bukkit-6.1.1-SNAPSHOT-dist.jar it still won't let me change biomes as well as not give me a /biomelist

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Comment by CraigBrian

also the //replace command does NOT replace items no matter what you type. :(
hope you figure it out man Love your WorldEdit if you need any error logs I can send you some. I really appreciate you replying so fast also.

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Comment by wizjany

have you tried installing forge + bukkit versions as noted above?
pastebin your server log

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Comment by CraigBrian

yes I tried worldedit-forge-mc1.7.10-6.0.2-SNAPSHOT-dev.jar
and
worldedit-forge-mc1.7.10-6.0.2-SNAPSHOT-dist.jar

the files exceed 512kb on PasteBin and I know the last log the plugin is in the wrong directory.

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Comment by wizjany

you put the worldedit mod in your plugins folder. it's not even there in the other one.
i need a log where you actually have both installed.

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Comment by CraigBrian

Wow I feel like an idiot my sincere apologies. I was taught mods are for mods folder and plugins are for plugins
I didn't realize this was a sidemod.
thank you so much, I am deeply sorry for wasting your time.

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Comment by sk89q

The Forge version of WorldEdit is a full blown mod and it's possible to ditch the Bukkit plugin and use the mod only, but then you'd break the Bukkit plugins that need WorldEdit.

And if you use just the WorldEdit plugin, you have poor support for Forge-related things.

So you use both. There's special magic code unique to WorldEdit that makes both work together.

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Comment by CraigBrian

I understand now, first mod I used like this

but now the //copy //paste and //replace won't work
also after typing //set [block] [speed] if you use //set or //replace all the blocks turn into sugarcane.

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Comment by wizjany

speed?

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Comment by Jason.Banks

works fine in spigot 1.8

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Comment by sk89q

You can try installing the Forge mod version of WorldEdit (without uninstalling the Bukkit version) and that may fix it. You need recent 6.x versions of both.

It may break some block log plugins that log WorldEdit changes though, if you use though.

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Comment by Cronosus

i now only create and test server
mod version on client or server?
on server side i has this crash on start: http://pastebin.com/Fu2pCBwr
forge bukkit in plugins folder and mod version in mods folder.. something wrong?

thanks