[Bug] ...
xJohnx117 opened this issue ยท 6 comments
Version Info
- Minecraft, 1.18.2
- Wormhole, 1.1.12
Description of the Bug
Targets get mixed up when there is more than 1 target cell.
Steps to Reproduce
Same as the bug description
Screenshots
None, unfortunately
I am not sure what you mean. What do you mean by 'mixed up'? When does this happen?
Well the portal would pick the wrong target, and the target would get moved uncontrollably, and pretty much renders the wormhole useless.
Wormholes with multiple targets seem to work just fine. I select and activate different targets and I can move the up or down with any issues.
Could you provide more precise steps to reproduce the issue?
I'm talking about multiple target cells, not multiple targets, with one cell, it works fine, but if there's more than 1, the target selection... breaks.
Since what you reported is very similar to the issue in #53, I will assume that you were also using Lithium. As concluded in that other issue, a mixin from Lithium caused a desync between the server and client.
I added a workaround in Wormhole version 1.1.14 which fixes it.
If you were not using Lithium, let me know.