MinecraftSchedulerManager should not expose queue
kristofbolyai opened this issue ยท 4 comments
I would do this now but Jcenter is down again and I can't be bothered working with offline gradle mode. This waits :)
The current usage of MinecraftSchedulerManager
can be removed and replaced with a simple Delay
of one tick that opens the screen afterwards.
The current usage of
MinecraftSchedulerManager
can be removed and replaced with a simpleDelay
of one tick that opens the screen afterwards.
No. MinecraftSchedulerManager is important when you have to be on the correct thread, the game thread. Otherwise certain actions will fail.
It worked in legacy, but fair enough.
1.12.2 didnt use threads for render and game, like MC does now