Yet Another World Protector

Yet Another World Protector

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feat: New Flag Suggestions

Z0rdak opened this issue ยท 5 comments

commented

Overview for Flag suggestions

Following is a list of flag suggestions which may or may not be implemented. These flags are in no particular order.

Environment

  • no-negative-effects
  • lightning-fire-spread (currently included in lightning flag)
  • lightning-power-rods (currently included in lightning flag)
  • lightning-oxidation-removal (currently included in lightning flag)
  • snow-smelting
  • snow-fall
  • leaf-decay
  • frostwalker-freeze
  • ice-freezing
  • shovel-extinguish-fire
  • fire-spread
  • water-flow
  • lava-flow
  • fluid-flow
  • spawn-warden
  • saplings-growth

Game-Mechanic

  • no-copper-waxing
  • shulker-shrieking
  • shulker-activating
  • moss-spreading
  • piston-pull
  • piston-push
  • keep-inventory
  • keep-xp
  • keep-equipment
  • keep-hotbar
  • use-potions
  • use-food
  • use-chorus-tp
  • use-bows
  • use-trident
  • use-crossbow
  • use-spyglass
  • use-horn
  • no-hunger
  • villager-breeding

Misc

  • no-item-despawn
  • projectile-defense
  • no-spawn-eggs
  • mob-tracking
  • mob-pickup-item (mobs pickup logic => MobEntity#livingTick)
  • block-blacklist (see #113 )
  • item-blacklist (see #113 )
  • spawn-blacklist (see #113 )
  • entry-blacklist (see #113 )
  • leave-blacklist (see #113 )
  • lectern-take-book
  • use-chat
commented

1.20 Flag Suggestions

  • amethyst-repeat-skulk-signal
commented

Can you add a flag that lets you enter a specific mob to prevent spawning? thankz

commented

@funnycubeguy that will be part of the next bigger feature: #113

commented

Are these flags something people can contribute to code-wise?

commented

Sure, I'd appreciate it.
I'd appreciate even more If new flag contributions would consider both forge and fabric, so I can keep flag consistency across loaders.