
Create Deployers Can Interect With Graves
HotFudgeCherryRosy opened this issue ยท 5 comments
Version Numbers: Minecraft 1.18.2, Create 0.5.1, You're In Grave Danger 1.3.15
(Reference image attached below, please ignore the fact that I am a horse)
I was playing on a server with some friends and was making a contraption with Create which utilized a deployer, which simulates a player left clicking. I died in front of the deployer, and when I got back (a few seconds later) the deployer had clicked the grave despite the cool down preventing other players from interacting with it. This means the deployer took all of my items. I was able to recover all of them except for the Traveler's Backpack (From the titular mod) which due to being in a modded armor slot, was deleted.
I was able to recover my items through the server owner using /grave restore [username]
, but I am still reporting it since I am assuming this is not an intended action.
Hmm the backpack should have been saved as the claim grave function is basically the same as the restore one (except the latter doesn't require the grave itself).
Anyway I think that rather than the deployer picking up your grave, the drill (or at least it looks like some sort of drill, although I don't know create that well) destroyed it.
Unfortunately versions below 1.20 is currently not being updated, so this issue won't be fixed on 1.18.2, but it will on versions for 1.20 and up soon.
I might do a backport of the newer versions at some point, but as of now I'm afraid I don't have the time.
It's alright, I just wanted to let you know about the deployer bug. I assumed that it wouldn't be updated in 1.18.2, but wasn't sure if it was already fixed in 1.20.
At the top of my screen, you can see that it shows all the items in the deployer. That is how I know it was the deployer and not the drill, because when it right clicked on the grave, it claimed my items.
Oh I see. Hmm... It looks like it's a problem in 1.20 too... I'll see if I can find a way to fix it
UPDATE: I fixed it :D
This is now resolved as of yigd 2.0.11 for fabric 1.20.1 (as well as the just released versions for fabric 1.21 and neoforge 1.21, although create is not yet released for those versions).
I'll close the issue since the issue in the title is fixed. You are free to open a new issue about backporting the newer versions of the mod if you'd like!