
Update to 1.21.4+
MegaTophat opened this issue · 18 comments
https://github.com/timelord1102/YUNGs-API/tree/1.21.5
Here is my attempt to update the API to 1.21.5. It updates dependencies and uses a local fork of Parchment. I have only updated fabric for now.
https://github.com/timelord1102/YUNGs-Better-Mineshafts/tree/1.21.5
I also made a rough update for Better Mineshafts for testing purposes, also only fabric. Feel free to test them
both have very little testing as of right now.
Edit: Pushed a potential update for NeoForge. Seems functional. I was experiencing crashes initially but this seems to be an issue with NeoForge itself
https://github.com/timelord1102/YUNGs-API/releases/latest
All releases can be found in the description of my API release. This includes:
- YUNGs Better Mineshafts
- YUNGs Better End Island
- YUNGs Bridges
- YUNGs Better Fortresses
- YUNGs Extras
- YUNGs Better Witch Huts
- YUNGs Better Dungeons
- YUNGs Better Ocean Monuments
I'm happy that there's a 1.21.5 version now, but its also a bummer that I'll have to stick to 1.21.4 because other mods haven't updated yet. This is the closest thing to a 1.21.4 release but it's only the API and I encountered errors when trying to build it (which I don't think are because of me). https://github.com/vesmaybevesper/YUNGs-API
The main reason I wanted yungs mod was just for the end island, and luckily stellarity (similar data pack/mod) has a unofficial port for 1.21.4 on their discord server, so I don't need anyone to go out of their way to make a port or anything.
Are you able to do Extras?
Done.
https://github.com/timelord1102/YUNGs-Extras/releases/latest
The main reason I wanted yungs mod was just for the end island, and luckily stellarity (similar data pack/mod) has a unofficial port for 1.21.4 on their discord server, so I don't need anyone to go out of their way to make a port or anything.
seems YUNG is updating to 1.21.4, dont worry!
amazing work on updating them all to .5 timelord!
Are you planning to do jungle and desert temples as well?
Would be great but then I know whether to hold my breath or not
Yes I'm planning on it! Im just a bit busy at the moment with finals so I haven't had a chance
https://github.com/timelord1102/YUNGs-API/releases/latest
All releases can be found in the description of my API release. This includes:
- YUNGs Better Mineshafts
- YUNGs Better End Island
- YUNGs Bridges
- YUNGs Better Fortresses
- YUNGs Extras
- YUNGs Better Witch Huts
- YUNGs Better Dungeons
- YUNGs Better Ocean Monuments
Thanks! Your releases seem to work for 1.21.6 too.
Spoke too soon—seems like Better Mineshafts works consistently, on both NeoForge/Fabric getting crashes regarding world generation once I add either Better Fortresses and Better Dungeons. Haven't tested beyond that.
https://github.com/timelord1102/YUNGs-API/releases/latest
All releases can be found in the description of my API release. This includes:
- YUNGs Better Mineshafts
- YUNGs Better End Island
- YUNGs Bridges
- YUNGs Better Fortresses
- YUNGs Extras
- YUNGs Better Witch Huts
- YUNGs Better Dungeons
- YUNGs Better Ocean Monuments
Thanks!
Your releases seem to work for 1.21.6 too.Spoke too soon—seems like Better Mineshafts works consistently, on both NeoForge/Fabric getting crashes regarding world generation once I add either Better Fortresses and Better Dungeons. Haven't tested beyond that.
I've taken the liberty on updating any non-working mods myself to work on Fabric 1.21.6 (therefore 1.21.7 too), basing it off of @timelord1102's own releases. Very well my first time with any MC mod dev experience, so take these as experimental.
These include:
- Updating some mixin targets for injects in YUNG's API.
https://github.com/dev-alto/YUNGs-API/releases/tag/fabric-1.21.6 - Removed comments from JSONs used in YUNG's Better Fortresses due to forced strict syntax mode introduced in 1.21.6 (at least as far as I can tell 1/2).
https://github.com/dev-alto/YUNGs-Better-Fortresses/releases/tag/fabric-1.21.6 - Getting this to work from 1.21.5 to 1.21.6 required updating getOwnerUUID to accessor for new EntityReference owner field in ProjectileAccessor.
https://github.com/dev-alto/YUNGs-Better-Ocean-Monuments/releases/tag/fabric-1.21.6
The other of timelord's updated releases to 1.21.5 seem to still work on 1.21.6 after testing.