Better Caves forcing generation into Good Night Sleep dimensions causing crashes
VallenFrostweaver opened this issue ยท 2 comments
Minecraft 1.16.5
Forge 30.0.40
Better Caves 1.1.1
Better Caves config: set to only work in Overworld and not set to global.
When going to Good Night's Sleep dimension (see mod here) the game crashes on server and in single player and the player data must be changed to another dimension to even rejoin the world. Looking at the crash reports it would seem that the caves are still trying to inject into the Good Nights Sleep dimension(s). If this is not a Better Caves thing and is a GNS error instead, please let me know and I'll post a bug report with them. Thank you.
Even in dimensions where BC is not enabled, it will still be used to call the default cave carvers. In the crash report you can see it is calling the method useDefaultCarvers
, which is intended behavior.
Based on where it's crashing, it looks like it might be one of the following problems:
- The world passed in is null
World#getNoiseBiome
is returning nullBiome#getRegistryName
is returning null, meaning they haven't properly registered their biome
The first two issues would be kind of weird, although possible if they are using a custom chunk generator. Number 3 is probably the most likely culprit.
I would make an issue with the Good Night's Sleep team and link them this comment. It seems likely it's an issue on their end.