Cave creation bugged with Twilight Forest dimension.
TheOnlyMann opened this issue ยท 6 comments
I'm also experiencing this issue and I'm able to provide a few more details surrounding this.
The mod versions I was using when this happened are as follows:
- Yungs Api: Forge-6
- Better Caves: 1.1.1
- Twilight Forest: 4.0.426
- Forge Version: 36.1.4
Latest Log: https://pastebin.com/7LJATu5J
What appears to happen is caves don't generate in the twilight forest when Better Caves is installed, despite Better Caves being whitelisted to only affect the overworld. This doesn't affect structures that spawn underground, just caves.
I know that caves that are supposed to generate in the twilight forest are the vanilla style caves, that typically spawn near the surface of the overworld. Maybe the way that your mod changes vanilla caves also seems to be affecting the twilight forest because of it's use of vanilla caves? Just a guess. I'm not a developer so feel free to correct me if I'm wrong.
A picture of (non-existent) Twilight Forest cave gen when better caves is installed:
(The only underground bits you can see are part of structures)
Considering Better Caves works fine in any other modded dimension, I have to say this is an error on Twilight Forest's side.
I've created a temporary solution to this via Better Cave's Config files, I'll put them below in case anyone wants to use the files.:
https://gist.github.com/NJL5390/80ab28ef5e44ffe8efbab9a01ec17014
Thanks. If you want the caves to be more like vanilla, you can also disable Type 1 and Type 2 caves, disable caverns, and enable Vanila caves in the config.
Thanks. If you want the caves to be more like vanilla, you can also disable Type 1 and Type 2 caves, disable caverns, and enable Vanila caves in the config.
I know, I've just been playing through Twilight Forest with Type 1 and 2 caves enabled for a while now and I thought that they fitted in quite well :)
Plus they don't interfere with Twilight Forest's structures at all!