Fix MC-124988
muzikbike opened this issue ยท 2 comments
This is fundamentally something I cannot change. Carvers only have access to the chunk currently being operated. As such, there is no straightforward way to prevent strange water interactions along chunk boundaries.
For the newest versions in Fabric and Forge 1.16, I attempt to schedule fluid ticks so that such water blocks will at least update and flow properly. 1.12 has not yet received this fix, and may not ever receive it, as it is ultimately a minor issue.
They way to solve this is to update this water so that it flows, but the problem is that it would take a really long time to update each water block. An interesting approach to solve this might be to update water when you load the chunk its in, but im not sure about the performance impact of that
Or I might be completely wrong, I don't know.