YUNG's Better Strongholds (Forge)

YUNG's Better Strongholds (Forge)

59M Downloads

Weird Lag With TerraForged

AIMATO opened this issue ยท 8 comments

commented

throw ender eye in TerraForged World will cause freeze

Forge 36.1.4
Minecraft 1.16
Java HotSpot 8

TerraForged
BetterStrongholds 1.0.1
YungsApi Forge-6
All Mod setting : Default

commented

Closing as 1.16 is no longer supported.

commented

Edit: I hope this is related to this issue ^^*
I managed to deadlock my single player world using just /locate betterstrongholds:stronghold
Here's a snapshot taken with visualVM, hope it helps ๐Ÿ˜„

sample.zip

commented

@NillerMedDild Does this occur for every stronghold you find?

commented

Btw, this does seem to be a separate issue from this, so I will make an additional issue and redirect us there.

commented

@yungnickyoung Does what occur exactly? :)

commented

See my post in #22 . I want to keep this issue report focused on @AIMATO's problem.

commented

Thanks for the spark report. Looks like Terraforged's ChunkGenerator takes control of the locate procedure, as expected. However, once it gets to the point of structure start initialization (func_230364_a_) and calls my custom reimplementation of JigsawManager$func_242837_a, it takes way longer than usual. In particular, method calls to VoxelShapes$combine are quite long.

I have no idea why this might change with Terraforged's chunk generator. I would make an issue report with them, and reference this issue in it.