Weird Lag With TerraForged
AIMATO opened this issue ยท 8 comments
throw ender eye in TerraForged World will cause freeze
Forge 36.1.4
Minecraft 1.16
Java HotSpot 8
TerraForged
BetterStrongholds 1.0.1
YungsApi Forge-6
All Mod setting : Default
Edit: I hope this is related to this issue ^^*
I managed to deadlock my single player world using just /locate betterstrongholds:stronghold
Here's a snapshot taken with visualVM, hope it helps ๐
Btw, this does seem to be a separate issue from this, so I will make an additional issue and redirect us there.
@yungnickyoung Does what occur exactly? :)
Thanks for the spark report. Looks like Terraforged's ChunkGenerator takes control of the locate procedure, as expected. However, once it gets to the point of structure start initialization (func_230364_a_
) and calls my custom reimplementation of JigsawManager$func_242837_a
, it takes way longer than usual. In particular, method calls to VoxelShapes$combine
are quite long.
I have no idea why this might change with Terraforged's chunk generator. I would make an issue report with them, and reference this issue in it.