YUNoMakeGoodMap

YUNoMakeGoodMap

6M Downloads

Witch Huts Dont Register

letsplaywilly opened this issue · 4 comments

commented

obviously nothing generates in a void world but when i visit a location for a witch hut the area isnt registered as a witch hut. normal mobs spawn

commented

Structures do not generate not even the metadata for them, could probably hack something in. But for now its fairly simple mod that works just fine.

commented

Ok no problem, i was looking at the project files and it looks like your
code was talking to the forge api for the generation of nether fortresses
so im gonna ask my mate to see if he can add that in like the fortresses
and end obsidian options

Thanks for the reply

On Tuesday, 24 November 2015, LexManos [email protected] wrote:

Structures do not generate not even the metadata for them, could probably
hack something in. But for now its fairly simple mod that works just fine.


Reply to this email directly or view it on GitHub
#14 (comment)
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commented

I found out that temple.dat doesnt generate when finding areas where witch huts would of been since the land isnt generating, could there be a way to allow the hut to generate?

commented

ok, i pregenerated a witch hut and removed the land to solve this issue, witch huts get de-registered only when the mod is running. so if i turn off YUNoMakeGood map the hut only spawns witches but with it on only normal mobs spawn,,,, weird