
[Feature Request] Blood splatter damage limit
Sember225 opened this issue ยท 0 comments
Currently, any amount of damage can spawn a blood pool beneath a player.
I'd like to request a damage limit to restrict when blood is rendered / spilt.
Being poisoned then bleeding for every bit of damage doesn't make sense.
Could be a config option to set a heart loss threshold before spilling blood.
Request Ver 1.18.2