
[1.12] Sounds from wrong mobs
Jomik opened this issue ยท 1 comments
The "alert" sounds come from other mobs that shouldn't have your AI.
I've set it so that the only tickable_entities
is Zombie and ZombieVillager
. But still I have the sounds coming from creepers, spiders and skeletons. ๐
It sort of breaks the immersion, so I'd love a fix for this ๐