Zombie Awareness

Zombie Awareness

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[Suggestion] Separate options for Scent, Sound, and Sight.

FernoXL opened this issue ยท 1 comments

commented

I'm Not sure if this is changed in newer versions as I am on 1.16.5, but I would like to ask if it was possible to Add Separate options for Scent, Sound, and Sight.

You Have it configured so that mobs added to the list can do All the Awareness things, but this would make it so that, for example, Pillagers could Hear you and See you near a light but not smell you? Or Skeletons can only See you and not Smell or Hear you? This would also allow for a lot more configuration options with other mobs/mods as well.
You have the "awareness_Light_OnlyZombies" setting that could really be expanded upon.

Would also be nice to have those performance updates pushed to older versions, Thanks~

commented

Welp, Damn, I guess this is a copy of Issue #67 ... I elaborated a bit more but I guess it's mostly the same request.