Age of Fate

Age of Fate

216k Downloads

[Bug]: Prefab:gui/fish_pond - size 536 x 300 Lower resolution

defranke00 opened this issue ยท 3 comments

commented

General Info

  • I didn't added any mods
  • I get this issue consistently in single-player
  • [] I get this issue consistently in multi-player
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the modpack

Your launcher

Curseforge

Modpack version

4.0.2

Describe your issue

Not sure why I am required to check that this is conisistently a multi-player issue, I can't launch the game.
The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: prefab:gui/fish_pond - size: 536x300 - Maybe try a lower resolution resourcepack?

Steps to reproduce the issue

1.download
2.click play
3.crash
"The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: prefab:gui/fish_pond - size: 536x300 - Maybe try a lower resolution resourcepack?

Additional Information

Crash Report: https://gist.github.com/defranke00/2b6c49e88593e73f16d715c18eb6a61f
latest.log: https://gist.github.com/defranke00/db72e39bf81e8285efa682b9974564df

I removed Prefab mod, booted game, and had similar issue, just a different mod and a different item.

commented

The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: prefab:gui/fish_pond - size: 536x300 - Maybe try a lower resolution resourcepack?

Description: Stitching

net.minecraft.client.renderer.texture.StitcherException: Unable to fit: prefab:gui/fish_pond - size: 536x300 - Maybe try a lower resolution resourcepack?
at net.minecraft.client.renderer.texture.Stitcher.m_118193_(Stitcher.java:67) ~[client-1.20.1-20230612.114412-srg.jar%231508!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.client.renderer.texture.SpriteLoader.m_261295_(SpriteLoader.java:79) ~[client-1.20.1-20230612.114412-srg.jar%231508!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:fastpaintings.mixins.json:ModelManagerMixin,pl:mixin:A,pl:runtimedistcleaner:A}
at net.minecraft.client.renderer.texture.SpriteLoader.m_260767_(SpriteLoader.java:123) ~[client-1.20.1-20230612.114412-srg.jar%231508!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:fastpaintings.mixins.json:ModelManagerMixin,pl:mixin:A,pl:runtimedistcleaner:A}
at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:646) ~[?:?] {}
at java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510) ~[?:?] {re:mixin}
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1773) ~[?:?] {}
at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1760) ~[?:?] {}
at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}
at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}
at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}
at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}
at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin}

The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: kubejs:item/powah - size: 825x315 - Maybe try a lower resolution resourcepack?

The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: kubejs:item/the_harbinger - size: 410x317 - Maybe try a lower resolution resourcepack?

The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: kubejs:item/ur-gh - size: 341x312 - Maybe try a lower resolution resourcepack?

The game crashed: stitching
Error: net.minecraft.client.renderer.texture.StitcherException: Unable to fit: prefab:gui/fish_pond - size: 536x300 - Maybe try a lower resolution resourcepack?

etc...

commented

finally works on latest update V4.0.4

commented

Also working for me as of V4.0.4