The design philosphy of the modpack is genius
stefment opened this issue · 22 comments
The way you disable machines and recipes to force people to go a specific route for tech is really interesting. Very enjoyable. Its especially interesting for people who are doing a second playthrough and have to build the excact same machines again
Not a single machine is disabled. You craft the TR compressor and you can do whatever the F you want.
That is a stroke of genius. Having to craft the TR compressor before being able to do anything is awesome. It adds alot to the experience. I dont know how you come up with these things. Btw. is the AE2 grinder still disabled?
So choice is fine when it comes to modpacks but not when it comes to options within the modpack
If it has 0 use then why disable it?
Because players crafted it and couldnt use it, obviously.
What are you on about, literally make the Compressor then make whatever the fuck machine you want. The compressor is literally the first machine you would have to make either way. That’s how TR is designed.
First we are forced to make MI hammer to get started with tech. Then we have to stat with TR specifically. Then we can make other tech mods if we want. Its bloated af
You are free to change whatever you want feor your server or single player. /kubejs/server_scripts you are being dumb af stefment
Why have you resorted to name calling and insults?
You’re obv upset about it, hence those ”insults” somehow must be true?