Going into the nether or the end crashes the game
billybobfff opened this issue ยท 3 comments
I can confirm I'm having the same issue with All of Fabric 6 1.5.4. Going to the nether causes a massive memory leak, the memory allocation in F3 shows 1.5Gb/s. The whole allocated memory then proceeds to fill up, until the game lags, stays at 0 fps and has to be killed.
I've suspected the issue might be caused by Sodium/Indium/Iris and NVIDIA drivers, as that seemed to pop up in many bug reports, but a fabric 1.19.2 client with those mods works fine.
Processor : Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz
Memory : 8043MB
Machine Type : Notebook
Operating System: ArcoLinux
GPUs: NVIDIA Corporation GM107M [GeForce GTX 860M]
Drivers: 4.6.0 NVIDIA 530.41.03
Log:
latest.log
The most interesting things in the log seem to be:
[22:35:17] [REI-ReloadPlugins/INFO]: [STDERR]: java.util.concurrent.ExecutionException: net.minecraft.class_148: Getting tooltips
[22:35:17] [REI-ReloadPlugins/INFO]: [STDERR]: Caused by: java.lang.IllegalStateException: Rendersystem called from wrong thread
Followed by
[22:35:18] [Render thread/ERROR]: ########## GL ERROR ##########
[22:35:18] [Render thread/ERROR]: @ Pre render
[22:35:18] [Render thread/ERROR]: 65540: Invalid scancode -1
[22:35:20] [Render thread/INFO]: Started wikis recipes collecting...
[22:35:22] [Render thread/INFO]: Wiki recipes collecting completed in : 1846 ms