[Bug Report]: kibe+hepheastus fluid hopper server+client crash
floawb opened this issue ยท 2 comments
Modpack Version
2.5.2
Describe your issue.
If a Kibe fluid hopper is placed under a Hephaestus seared drain from a smeltery containing fluid, feeding into any* tank causes an instant crash, and depending on how it was initialized (?) the world may crash upon loading or shortly afterwards
The initial discovery of this was from discovering some sort of dupe for fluids with that same setup and a Tank Storage tank dock (it would pump out blazing blood without depleting it while seemingly increasing the smeltery's capacity (according to the mouseover display of the drain), tried it with other fluids and it worked, but the next time i clicked on the smeltery drain it killed the multiplayer server i was on instantly until we edited the hopper), though I can't replicate it without causing another crash now.
Crash Report
https://gist.github.com/floawb/ce30c3e9d70fe5464dcd9a545edd1b17
Latest Log
https://gist.github.com/floawb/ce30c3e9d70fe5464dcd9a545edd1b17
Have you modified the modpack?
No
User Modifications
unmodified, but after the issue killed the server, to recover the servers world we patched the kibe mod to disable fluid hoppers from doing anything serverside and that fixed it
Did the issue happen in singleplayer or on a server?
Both
Discord Username
floawb
https://github.com/0cyn/kibe/releases/tag/1.20.1 patched version of kibe that makes the server stop crashing on startup (for server side, clients are fine.) I just patched the tick function for FluidHopperEntity out entirely.