All the Magic Spellbound - ATMS

All the Magic Spellbound - ATMS

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[Question]:

ClockwiseGear opened this issue · 5 comments

commented

What would you like to know?

I was messing around my base and suddenly some really intense techno music started playing. I couldn't seem to find what was causing it, and after a while it went away. What's going on?

pack version 2.2.2
mods added:
• Creeper Confetti
• Loot Beams
• Mighty Architect
• Minecolonies
• Pharmacist
• Second Chancee
• Tarot
• Traveler's Titles

commented
commented

Hello, I was wondering the same thing. I have the game music turned off and then all of a sudden these two or three different, bass-heavy electronic tracks start playing. It's not some piano jukebox-thingy - it's global and keeps playing even when I move around. I haven't played Cyberpunk, but it sounds like it would fit into that game. Plus, it's really loud so I have to adjust the volume when it starts to play. It was fun at first, but now it's really annoying. I hope someone knows what this is and would let me know. I've searched a lot online and looked around in the config files but it's hard when you don't know what to look for :(

Edit: I may have been wrong. I tried changing "playJukebox = true" to "playJukebox = false" on row 347 in the file "sophisticatedbackpacks-common" and that seems to have "fixed" it for me. I'll leave this here in case it may help someone else.

commented

It is likely a mob that spawned with a backpack with the Jukebox upgrade, and had the Gaia Guardian fight disc playing

commented

It could be the abyss, try muting end_game_music:theabyss

commented