[Bug]: Possible Memory Leak From software.bernie.geckolib.animation.keyframe.AnimationPointQueue
zeziba opened this issue ยท 0 comments
Possible Fixes
Yes
Modpack Version
1.19
What happened?
Since the 1.19 update or even the 1.18 I have been getting crazy amount of lag in certain situations.
All in single player mode and sometimes multiplayer from single player.
- Sitting in the menu for an extended period of time can cause massive lag because of the GC running rapidly as there is an expected memory leak
- After player for over 2+ hrs in a session can cause the same GC running rapidly
This happens in the Other in my base there where I have everything. Only entities are 2x withers (1 always being killed and replaced) 1-12 bees, and an occasional mob farm running ~60 mobs per second. Each time the aforementioned issues happen the mob farm was not running.
Note: Forgot that pneumatic craft crop supports count as entities, have 384 of them. 256 in 1 chunk 128 in another.
At the time of the heap summary capture the software.bernie.geckolib.animation* series had allocated around 1.7GB of memory out of the 8.8GB allowed for this instance. This was captured right before the game crashed because the GC went absolutely crazy so I am not 100% on the geckolib-core, or what ever mod is using it, causing the issue.
Spark Heap Summary File
MZRX1UJDZM.zip
latest.log
No response
Developer reports
No response