[Bug]: Modded UI's are all black
TheZelfie opened this issue Β· 16 comments
Possible Fixes
Yes
Modpack Version
1.26
What happened?
Basically when I start my world its all fine, but after a while my modded UI's turn black, there is no specific UI, once it was my backpack UI, once it was Minecolonies clipboard, Productive Bees Centrifuge etc.
latest.log
https://gist.github.com/TheZelfie/39a35b127912d1a6192972ba5b89d4ad
Developer reports
No response
F3 + T fixes this for me temporarily. Better workaround than a full restart for now.
Makes it so that you can't see crafting grid, config buttons or text for anything with side configs, etc. Royal pain.
Hello, is there a mod to disable to prevent this issue? Or maybe a resource pack to remove? Itβs quite recurring, and even though F3+T works, it takes time to reload.
My framed drawers from functional storage mod went crazy with glitched textures and become progressively worse (in terms of client performance) when I looked at them and even having them in my inventory, so I completely get rid of single one of them. Including all drawers stuff from ae2, like patterns. I had plans to migrate to bulk cells with compression modules anyway. Since then I didn't see that broken black guis not a single time, so functional storage may be a root cause of this.
Same issue, and eventually it crashes while reloading textures with no crash report.
Same issue, I start getting random interfaces going black at around 15-20 minutes F3+T fixes it but it starts again about 20 minutes later and then the F3+T causes a crash
I noticed when this happens, the logs will get flooded with "[AllTheLeaks/]: Clearing Imageholder that was replaced" and it happened when I paused the game to click on something outside the game window. (I cropped my log to the bulk of instances where it happens)
bug.txt
I also have this issue, in specifcly in ME system, F3 + T dont work to fix it. It happends a lot.
Not sure if they are related, but when I had a GUI turn black on my game, the Mekanism universal cable I had in my inventory also had a black background. Latest.log with same AllTheLeaks and OpenGL error messages as previous commenters mentioned as well.
Game crashed after placing the black cable, see below
All The Mods 10 crashed!
latest.log: https://mclo.gs/JgiQatk
debug.log: https://mclo.gs/Qv5nJpo
crash-2025-01-13_22.48.44-client.txt: https://mclo.gs/D9Piv3t
KubeJS: client.log: https://mclo.gs/9j7SOct
KubeJS: startup.log: https://mclo.gs/AOTu3hI
Modlist changes beyond the modpack:
Modpack modlist wasn't modified.
Not sure if they are related, but when I had a GUI turn black on my game, the Mekanism universal cable I had in my inventory also had a black background. Latest.log with same AllTheLeaks and OpenGL error messages as previous commenters mentioned as well.
closed as completed
really?! I see that there's a 2.24 out as of Jan 14, but the changelog doesn't mention that this issue has been fixed (and still has the F3+T workaround mentioned)
closed as completed
really?! I see that there's a 2.24 out as of Jan 14, but the changelog doesn't mention that this issue has been fixed (and still has the F3+T workaround mentioned)
We had very strong suspicious towards JourneyMap, and they finally released some fixes. Let's hope those fix black GUI.
If not just reply here, we are following this issue for months already.
closed as completed
really?! I see that there's a 2.24 out as of Jan 14, but the changelog doesn't mention that this issue has been fixed (and still has the F3+T workaround mentioned)
I have played for over 6 hours today with the latest update, haven't seen one black interface yet... knocks on wood not sure what fixed it...
closed as completed
really?! I see that there's a 2.24 out as of Jan 14, but the changelog doesn't mention that this issue has been fixed (and still has the F3+T workaround mentioned)
We had very strong suspicious towards JourneyMap, and they finally released some fixes. Let's hope those fix black GUI. If not just reply here, we are following this issue for months already.
Thanks for the extra context! I appreciate all the work the ATM team does to manage a really great modpack π«‘
closed as completed
really?! I see that there's a 2.24 out as of Jan 14, but the changelog doesn't mention that this issue has been fixed (and still has the F3+T workaround mentioned)
We had very strong suspicious towards JourneyMap, and they finally released some fixes. Let's hope those fix black GUI. If not just reply here, we are following this issue for months already.
Awesome! I was thinking the same thing (it was the one major mod difference from the other 1.21.1 modpacks I play) thank you for fixing this and all of the work you guys do on these awesome modpacks!