[Crash]: Processing Array from EI crashes the game on start.
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Possible Fixes
Yes
Modpack Version
2.22
What happened?
Starting from 2.22, the game now just crash on startup with this error:
java.lang.NoSuchMethodError: 'net.neoforged.neoforge.fluids.crafting.FluidIngredient aztech.modern_industrialization.machines.recipe.MachineRecipe$FluidInput.fluid()'
Processing Arrays from Extended Industrialization is what causing the ticking entity issue, found out by using Neruina.
The array is not causing ticking entity error when just built, but when you insert any MI machine into it.
Crash Log
https://gist.github.com/xtended2l/d2cff315b383ecef538955c8499a2fbe
Latest.Log
https://gist.github.com/xtended2l/412daa0c448480a55fc74e85db6d85c5