All the Mods 10 - ATM10

All the Mods 10 - ATM10

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[Bug]: Setting menu in copy-paste gadget is blurred out.

lvv-sess opened this issue · 4 comments

commented

Possible Fixes

No

Modpack Version

0.31

What happened?

If you use the settings button (after pulling up the radial menu, it's the one with the pencil icon), the screen blurs as if opening up a menu but nothing appears. I was told this also hapens with SFM and Waystones menu. I tried tracing it back, it worked in 0.29 then stopped working 0.30 onwards.

I also tried downgrading EMI (since this is what stood out in the changelog for 0.30) as well as downgrading building gadgets mod, but it didn't work.
Untitled

latest.log

No response

Developer reports

No response

commented

Updated to 0.33, no difference. Menus in copy-paste gadget and renaming waystones still blurred out and inaccessible.

commented

Same with 0.34.

Basically this makes the paste-modus of the copypaste gadget useless, since you can't really tell it exactly where you want the structure pasted.

Also, you'll end up with a lot of "Untitled Waystones" since you also can't (re-)name them (I'm pretty sure this is the same bug as #251).

Here's another screenshot
2024-08-18_18 47 06

commented

Also, you'll end up with a lot of "Untitled Waystones" since you also can't (re-)name them (I'm pretty sure this is the same bug as #251).

If you type a name in while the screen is blurred it will still accept it and name the waystone, same applies for all the blurred menu's they are technically there and work if you know where the buttons are, what they do, etc you just can't see them.

There is some really weird conflict going on with the mods since I reported the issue with Iron's Spellbook since the same thing happends to the main menu if this specific list of mods is loaded:

Mods:
[✔] [1.21] SecurityCraft v1.9.10-beta7
[✔] appleskin-neoforge-mc1.21-3.0.5
[✔] architectury-13.0.6-neoforge
[✔] ars_nouveau-1.21.0-5.0.7-all
[✔] artifacts-neoforge-12.0.4
[✔] balm-neoforge-1.21-21.0.14-all
[✔] caelus-neoforge-7.0.0+1.21
[✔] cloth-config-15.0.128-neoforge
[✔] curios-neoforge-9.0.5+1.21.0
[✔] ExplorersCompass-1.21-3.0.2-neoforge
[✔] FarmersDelight-1.21-1.2.4
[✔] flickerfix-1.21.0
[✔] FramedBlocks-10.1.3
[✔] geckolib-neoforge-1.21-4.5.8
[✔] irons_spellbooks-1.21-3.4.1-all
[✔] jei-1.21-neoforge-19.8.1.98
[✔] journeymap-neoforge-1.21-6.0.0-beta.18
[✔] justdirethings-0.11.21
[✔] mahoutsukai-1.21.0-v1.35.11
[✔] Mekanism-1.21-10.6.7.54
[✔] Modern-Industrialization-2.2.16-beta
[✔] modonomicon-1.21-neoforge-1.98.0
[✔] NaturesCompass-1.21-3.0.3-neoforge
[✔] occultism-1.21-neoforge-1.146.1
[✔] pneumaticcraft-repressurized-8.0.2+mc1.21
[✔] SmartBrainLib-neoforge-1.21-1.14.5

If you take any of those mods out the main menu works, but if those mods are all present the main menu gets the same blurred invisibility treatment, I suspect it's the same thing happening with these menu's.

If you remove Irons Spellbook I think there is a good chance the other menu's will work again (I don't think it's an actual issue with Iron's spellbook since it works alone and with other mods, it's something to do with specific combination of mods of which iron's spellbook is one of them (and it was added in .30 which is when it stopped working for you)

EDIT: To Confirm Both the build gadget menu's and the waystone menu's work with Irons Spellbook removed, again I don't think it's an issue with Irons spellbook itself but some conflict between mods (Beyond my capabilities to investigate that)