All the Mods 3 - ATM3

All the Mods 3 - ATM3

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Ic2 Re Battery ae2 autocraft issue

Mugatoo opened this issue ยท 3 comments

commented

When auto crafting generators. Ae2 will always request an re battery from ic2 with no damage value.

Those batteries only craft with a 0/10k value causing a hang which can't be fixed.

I have tried manually entering recipe to include a 0/10k value battery and also tried changing the me interface priorities to craft the battery first.

commented

A work around is to treat the batteries as though they weren't a basic crafting recipe. Use the AE2 interface to pump the ingredients into a non-ae2 autocrafter (such as RFTool's Crafter) and then pipe the results back into the interface.

commented

You want to use tech reborn battery and it just works fine.

commented

Not much of a modpack issue, if the autocrafting system can't ignore damage/metadata then alternative means are needed such as recomended by Yoosk and ouroborus already.