All the Mods 3 - ATM3

All the Mods 3 - ATM3

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Crash (not fatal) while making pattern for chest in Refined Storage

Sakata-MC opened this issue ยท 3 comments

commented

Screen reads:
Connection Lost
Internal Exception: java.land.IllegalArguementException: Payload may not be larger than 32767 bytes.

I have the encoder set to Oredict mode. Was attempting to encode a vanilla chest pattern.

[edit] - It does not matter if Oredict mode is on or off. I think that the client is attempting to send every possible combo to the server in one big-AF packet or something?

[15:19:28] [Netty Client IO #1/ERROR] [FML]: NetworkDispatcher exception
java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
	at net.minecraft.network.play.client.CPacketCustomPayload.<init>(CPacketCustomPayload.java:28) ~[lh.class:?]
	at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.toC17Packet(FMLProxyPacket.java:142) ~[FMLProxyPacket.class:?]
	at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.write(NetworkDispatcher.java:534) ~[NetworkDispatcher.class:?]
	at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:738) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeWriteAndFlush(AbstractChannelHandlerContext.java:801) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:814) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.AbstractChannelHandlerContext.writeAndFlush(AbstractChannelHandlerContext.java:794) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.AbstractChannelHandlerContext.writeAndFlush(AbstractChannelHandlerContext.java:831) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.DefaultChannelPipeline.writeAndFlush(DefaultChannelPipeline.java:1032) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.AbstractChannel.writeAndFlush(AbstractChannel.java:296) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
	at net.minecraft.network.NetworkManager$4.run(NetworkManager.java:245) [gw$4.class:?]
	at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163) [netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403) [netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:442) [netty-all-4.1.9.Final.jar:4.1.9.Final]
	at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [netty-all-4.1.9.Final.jar:4.1.9.Final]
	at java.lang.Thread.run(Unknown Source) [?:1.8.0_161]
commented

You are correct in saying that the client is try to send every possible combination to the server and it gets overloaded therefore causing a crash. If you use JEI and shift click in the recipe it should not crash you.

commented

Unfortunately a shift-click does not work, the client is still disconnected.

commented

Please report to Refined Storage Issue Tracker.

https://github.com/raoulvdberge/refinedstorage/issues

Nothing can be done on a pack level.