Client recipe scripts are prioritized over server scripts
Jeffdog23 opened this issue ยท 1 comments
Expected Behavior
any recipe changes on the client side should not occur on the server
Current Behavior
i have changed recipes on my client for a single player world and they carry over onto the server i run with my friends
Possible Solution
was wondering if there is a way to prioritize the server script files over the clients so no one tries the make the game easier for themselves on the server
Steps to Reproduce
- edit recipes in your scripts on the client side
2.run all the mods 3 server with original scripts files
3.notice the recipes change despite the server scripts never being edited
Log
Detailed Description
So I have an ATM 3 server for me and my friends to play and mess around with the way its intended to be played, now for myself i like things being a little chaotic and easier as it is more fun for me. So i recently changed my scripts files on my client so i can have a more fun experience in a single player world but i noticed that when i joined the server, any recipe changes i made on my client transferred over to the server which is concerning now knowing that anyone can do that if they were to figure it out and if i ever want to change the scripts on the server it would not work as i tested to see if changing the server scripts would have any affect on my client without any changes and it did not.