All the Mods 7 - ATM7

All the Mods 7 - ATM7

3M Downloads

Shaders not working with the pack

Mewcorn opened this issue · 23 comments

commented

I used shaders with ATM6 and they worked fine, with this new pack I cannot use them or it will glitch blocks out were its almost like I am using X-ray for the game. Is there any fix to this? Please help.

commented

Optifine issue compensated for in Quartz-0.0.0-beta/Phosphophyllite-0.6.0-beta

commented

LETZZ GO! Thank you for taking the time to make a compensation I really love bigger reactors!

commented

2021-12-14_20 10 58
example of my issue

commented

Does this happen with optifine disabled?

commented

Yes it does and I uninstalled the mod and reinstalled it and tried to see if i placed the files in the wrong areas and it still did it. With optifine off it still does this and even trying to use the original pack it still ends up doing the same thing.

commented

This is my problem as well, I tried 3 different shaders and they all do the same. some blocks just have a ~90% opacitic effect. I opened up a vanilla 1.18 world and it seemed to work perfectly fine with Optifine and the shaders.

commented

Im hoping they have a fix for this because i’ve seen it work fine with the ATM6

commented

Has the same problem, don't know what causes it

commented

It's also possible with certain configurations that non-corner edge blocks flash transparent, or tree blocks go transparent. The game crashes often when trying to tweak settings to work out if it could be worked around using configuration.

Another Quality Modpack 2 v1.4 does not have this issue. It uses Sodium + what seems to be a standalone shader mod perhaps?

commented

I tried to even turn it off and it crashes instantly and when i did get it to turn off it still was messed up. I hope they fix this

commented

I'm having the same issue, definitely just a problem with a pack I'm hoping they can fix it soon enough
2021-12-21_02 50 58

commented

When shaders are enabled, this is a result of an interaction between optifine and my custom rendering code. Because its optifine's fault, this is something I wont make any active attempt to fix, go bug optifine to fix it.
BiggerSeries/Phosphophyllite#10

If this persists with optifine not installed, different story, but I haven't seen anything showing any issues w/o optifine.

commented

Can confirm, removed Phos and bigger reactors and it works. Sorry to hear that you guys have to deal with so many problems due to Optifine. I wish there were a good alternative for shaders. I unfortunately can't play MC without them now.

commented

Mod author says he don't do anything with it, Optifine is now unsupported by Phosphophyllite.

Please, just remove Phosphophyllite and related BiggerREactors from pack.

commented

Phosphophyllite, the mod with the incompatibility is also a library for Resourceful Bees on 1.18

I have my doubts that both BiggerReactors and ResourcefulBees will be removed/skipped due to Optifine's issues, but ofc its up to the pack devs what to do there.

commented

It works with Optifine if don't enable shaders.
But that's exactly a problem, cause shaders is only one thing that's needed from Optifine.

Also in huge modpacks on Forge Optifine sometimes helps with FPS, so...maybe have such a big problem with Optifine stops your mods from go to huge packs...

commented

if you need optifine for better FPS, you aren't using shaders, so, non-issue in that case.

commented

Phosphophyllite, the mod with the incompatibility is also a library for Resourceful Bees on 1.18

I have my doubts that both BiggerReactors and ResourcefulBees will be removed/skipped due to Optifine's issues, but ofc its up to the pack devs what to do there.

I don't think Resourceful Bees is in the pack atm, just Productive Bees so it should be fine I think. Or I might be confusing smth.

commented

Any update to fix this :/

commented

Any update to fix this :/

Not likely that they will remove Bigger Reactors from ATM7 to deal with an Optifine issue. In order to play with shaders you will need to remove the bigger reactors mod AND phosphylite (The two mods mentioned above.) From the pack. You can do this by simply finding your mods folder and pulling these mod files out.

commented

Still having major bugs with 20b :/

commented

Okay the issue is 100% caused by Create multiblock entities (e.g. windmills, elevators, etc)

commented

Okay the issue is 100% caused by Create multiblock entities (e.g. windmills, elevators, etc)

Yep you’ve gotta fully reboot the game to fix the issue. But I feel like this is more of a Optifine issue than Create and I believe I remember reading somewhere they won’t fix it cause it’s the way optifine reads the code or something.