[Suggestion] Increase RFTools builder energy intake limit per side
Nevrai opened this issue · 1 comments
The RFTools builder, by default and in ATM7, only accepts 20,000 FE/t from each side. That means that even when supplying it with 20,000 FE/t into five of the six sides (since one has to be used for output), and with power surge mode activated in the flux points, that’s still not enough power to run it at maximum efficiency. It still runs, but the energy buffer constantly drops, and it displays the message “Not enough power.” This wasn’t an issue before infusing the builder. Even though it’s supposed to use less energy, it, according to McJty, is able to mine blocks faster due to the lower energy consumption and, in turns, uses more energy since it’s mining more blocks. This also means that you aren’t able to use one of the sides to toggle it on or off with redstone, which is a shame since that’s a useful feature, especially when using the redstone transmitter and receiver to have a lever somewhere in your base to toggle the builder on and off.
I reported this on RFTools’ issue tracker eight days ago thinking it was a bug, but this is intended. It’s possible to change the maximum energy intake per side in RFTools’ server config (serverconfig\rftoolsbuilder-server.toml) by changing the option builderRFPerTick = 20000
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My suggestion is to increase this limit of a max power consumption of 20,000 FE/t per side, perhaps to 40k, in the default config for the pack. This won’t cause balancing problems as all you’re doing is allowing the builder to take in more energy from any one side, allowing you to hopefully only have to supply two or three sides with energy when running an infused clearing Fortune or Silk Touch quarry, rather than having to supply five sides with energy, not being able to toggle it with redstone and still not being able to run it without it constantly dropping in power.