Enderium Dust recipe (with hammer) causes extreme lag when a RefStor pattern is created
trevorjd opened this issue · 6 comments
If one creates a Refined Storage autocrating pattern for Enderium dust, the client experiences terrible lag. I suspect this is due to the cycling of the hammer ingredient which includes a damaged copper ore hammer.
Unless the intention is to force the player to use the Induction Smelter, I suggest it might be worth changing that to use FTB Contraptions "Ender Dust" and Thermal's "Ender Dust". In this manner, it's still necessary to "crush" the ender pearls, but the hammer no longer needs to be in the recipe.
I haven’t had this problem using an RFTools crafter with a Refined Storage crafter to make enderium dust.
I didn’t think it was even possible to create regular crafting patterns in RS with items that don’t get consumed.
Certainly is possible! Searched the discord and found at least one other had run into the lag issue as well.
I second this issue. Creating the crafting pattern for the dust and simply having it on my player, dropping it, or even looking at it in a backpack tanked my fps to slideshow levels. Even looking at me while holding the pattern tanked other's players' fps too.